STEPHEN WESTON
Animator/Cinematics Director
623 Ferdinand Ave, Half Moon Bay, CA 94019
Mobile: 1.650.393.3999
E-mail: stephenbweston@hotmail.com
OBJECTIVE
Seeking position as senior or lead animator, cinematics director in entertainment software industry
SKILLS
- 30+ years experience as character animator and team leader in both traditionally drawn 2D and 3D CG
- 8-years experience as senior or lead animator with leading game developers. (EA and Z-axis)
- Highly proficient in character combat animation and lip-sync acting
- Strong background in all aspects of visual storytelling from concepting to storyboarding and through animation to final lighting and rendering
- Excellent communication and team management skills
- Software: Maya, Softimage, 3dsMax, Photoshop, Premiere, AfterEffects
EMPLOYMENT HISTORY
May 2009 - May 2010
Secret Level- Sega Studios - San Francisco, CA
Cinematics Director
Iron Man 2
Managed team of 7 in-house artists and 3 outsourced venders to produce storyboards, animatics, layouts through finished pre-rendered and in-game cinematics
April 2008 - May 2009
Underground Development - Foster City, CA
Lead Animator
Guitar Hero - Van Halen
Responsible for managing team of three animators and for delivering all aspects of motion captured band performance animation using 3DS-Max and extensive in-house tool set
March 2007 - April 2008
Z-Axis / Underground Development - Foster City, CA
Lead Animator
Call of Duty - Devil's Brigade
Using Maya and Motionbuilder, created key animation facial system and complete Motion Capture character locomotion system
June 2006 - March 2007
Emdigo Entertainment
Lead Animator
- Managing team of 3 animators
- Creation of 3D animated downloadable content for Web-to-mobile technology company
Oct 2005 - May 2006
Z-AXIS - Foster City, CA
Senior Animator
X-men 3
- Responsible for the creation of all in game animation assets for “Boss Sabertooth” , “Lab Tech Bruisers” and “Lab Tech Lancers”
- Used in-house tool set to export finished animation into game
- Worked directly with lead game designer to develop hand to hand fight system for Finale Boss Fight
January 2005 - August 2005
GURL2GURL PRODUCTIONS INC - Los Angeles, CA
Animation Director
- Worked directly with designer to create structure and content for new commercial web site.
- Animated music video and Demo for http://www.call4ally.com/
Oct 2004 - Dec 2004
Sabbatical
Travel to Canada and UK
September 2001 - September 2004
ELECTRONIC ARTS - Redwood Shores, CA
JAMES BOND 007- EVERYTHING OR NOTHING
Directing Animator
- Hands-on directed in-game cinematics team of ten animators to produce 45 minutes of character action and dialogue
- Designed and key frame animated in-game hand to hand fighting assets and weapons fighting assets
- Created blend shape phoneme facial system for Bond and main characters for in-game cinematic sequences
JAMES BOND 007- AGENT UNDER FIRE
Senior Animator
- Responsible for in-game cinematics Key Frame character animation (Maya)
FREEKSTYLE
Lead Animator
- Lead team of 7 animators, 1 modeller and a rigger to produce 30 minutes of character animation for action and dialogue sequences
LORD OF THE RINGS 3
Lead Animator
- Keyframe animation and motion capture for complete in-game move sets of human and non-human characters including facial and clothing
LORD OF THE RINGS (PC)
Lead Animator
- Lead team of 4 animators to create in-game assets for both human and non human characters
THE SIMPSONS DEMO
- Won in-house award for work on 90 second exec demo working around the clock for 4 days
September 1999 - September 2001
PDI/Dreamworks - Palo Alto, CA
Directing Animator - Commercials Division
- PDI Proprietary Software/MAYA
- Projects include: Coca Cola, Dreamcast, Tsunami Splashdown, Mercedes, San Diego Wildlife Park
October 1990- September 1999
INDEPENDENT CONTRACTOR - London, England
Director/Animator
- Client list includes Channel Four Television and the BBC, numerous UK animation production houses (references available)
- Directed and animated commercials on Softimage for Chex, Taco Bell, Transamerica Bank, Kellogs Ricicles, Smarties, etc.
- Visual Effects Director on BBC production “Elidor”, 6 part series combining animation and live action (1994)
- Visual Effects Director on Gerry Anderson's “Lavender Castle”, 26 part series for television combining puppet and computer animation (1996)
COMPUTER ANIMATION AWARDS
FISHERMAN'S FRIEND (1998) - 30 second television commercial
(Director/Animator/Modeler/Rigger/Texture/Lighting - Softimage)
Winner
Best Animation in a Commercial at the British Animation Awards
Prizes
LA Animation Celebration, Prix Ars Electronica
THE WRONG BROTHERS (1996) - Independent Short
(Director/Animator/Modeler/Rigger/Texture/Lighting - Softimage)
Nominee
Best Use of New Technology at the British Animation Awards
HELICOPTER MAN (1993) - Independent Short
Director/Animator/Modeller/Rigger/Texture/Lighting - Softimage
Winner
Best Shorts and Features Category at the first British Animation Awards
ADDITIONAL RECOGNITION as Softimage Director/Animator:
- Interviewed or cited as a pioneer in the field of computer animation in numerous articles in UK publications such as Broadcast, Cuts, FAB Magazine, and the Guardian and Evening Standard newspapers.
- Featured in an in-screen interview in ELECTRONIC PASSIONS, a major 5 part TV series on computer animation produced for UK broadcaster Channel 4 Television (c1998).
EDUCATION
- Sheridan College, Ontario, Canada
- Classical Drawn Animation Degree (1977)
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